Okay, so I WAS going to do something on character visual design, but this bullshit blew that clean out of the water. Character design can wait til I've patched the hull; let's discuss what's really so wrong about a company selling this shirt at WonderCon and why their response to public criticism shows that they are not … Continue reading Getting Shirty
Tag: gamer life
Playing with Chaos
Computers operate on a principle of order. Events occur either as pre-determined by the designers or according to a series of AI if/then commands created by the programmer. Humans do not operate on a principle of order. In Saturday's Dead House game, our team was sent in to take out an immensely powerful lich whose … Continue reading Playing with Chaos
Bigger on the Inside
Every once in a while, whilst playing a game, you might notice something a little odd. You may not be able to clearly define it, but in the course of your explorations, you might occasionally get the feeling that there's something not quite right about the setting, nagging at the back of your mind like … Continue reading Bigger on the Inside
Multiple-Personality Gamer
The first time I tried an RPG, it was an AD&D session in the school lunchroom after-hours with a couple friends who were badly Mary Sue-prone. It didn't go well, and it wasn't fun for me; I had only the vaguest notion what sort of imaginary world I was dealing with, and what sort of … Continue reading Multiple-Personality Gamer
Farmer Wars
This article appeared in my feed on Thursday, and it reminded me of... how damn much fun I had killing ISK farmers in my early days in EVE Online. Let me spin you a tale of a rookie PVPer, a mercenary corporation returning to piracy, and the weirdest extortion racket in lowsec. (Forewarning: there's going to … Continue reading Farmer Wars