The final installment in the Wanderers of Mu Project player character portrait series. Aruk, the sear-wielding wanderer.
Wanderers of Mu Project's axe-bearing South Pole warrior
Character design commission for the Wanderers of Mu Project.
Following from the other Eve Online cultural clothing runs, one aspect of Khanid culture that only had a mention and never any visual presence were the Cyberknights, a social class of technologically modified fighters. Again, I used a lot of references from the long-lost original character creator for the costume accents (particularly the hair and … Continue reading Costume concept: Khanid Cyberknight armor (Eve Online)
I was strongly disappointed in the disappearance of cultural clothing from Eve Online's character creator. These are expansions of designs that were previously only visible down to mid-chest level in the original character creator, with some influence from the game's concept art.
Kathar, my Tal'Qarar archer from one of our DarkStar one-shot sessions. I usually play Tza'Karin purists, so it was refreshing to have access to the full range of ingame nature magic for a change. I've gone very detail-heavy on this, and the embossing on the leather armour still isn't quite to my satisfaction. Click to … Continue reading Unfinished concept (game character)
Another original character commission for the Wanderers of Mu Project. Tau the warrior.
Commission for an original character from Wanderers of Mu Project. Vartang is a thief and a scoundrel who may or may not be the key to the end of the world.
A rough one-shot character portrait of my shadow-daemon Faith from Wyrmhole Gaming's dark fantasy/sci-fi game Dead House.
One half of a gift for my friends at Wyrmhole Gaming, the Call of the Elements gladiatorial ring from their game Darkstar.