Following from the other Eve Online cultural clothing runs, one aspect of Khanid culture that only had a mention and never any visual presence were the Cyberknights, a social class of technologically modified fighters.
Again, I used a lot of references from the long-lost original character creator for the costume accents (particularly the hair and collar).
I was strongly disappointed in the disappearance of cultural clothing from Eve Online’s character creator. These are expansions of designs that were previously only visible down to mid-chest level in the original character creator, with some influence from the game’s concept art.
The result of a quick speed-drawing exercise, ink-brush pens over pencil, only cleaned up a bit in Photoshop.
Kathar, my Tal’Qarar archer from one of our DarkStar one-shot sessions. I usually play Tza’Karin purists, so it was refreshing to have access to the full range of ingame nature magic for a change.
I’ve gone very detail-heavy on this, and the embossing on the leather armour still isn’t quite to my satisfaction. Click to view larger.
Another original character commission for the Wanderers of Mu Project.
Tau the warrior.